Mean Machine

Ease into your leathers, don the helmet and flip the visor - it's time to ride the mean machine. A tool for supporting work on the mean, median and range in Yr 6.
MMNotes

Goal

Work towards a target quotient by trying different divisors and comparing quotients. Pop-up calculator available!

Card Flip

Deal the playing cards to help demonstrate probability. Use the shuffle button to start, limit the suits available by using the suit buttons followed by the shuffle button.

Mean Runners

This resource is designed to consolidate understanding of the terms and calculation of mean,median and mode in the context of a simple data set.
Mean-Runners-Teacher-Notes

Money Match

Use the coins from the virtual purse to make various amounts from 20p to £5.00. Also levels to test the calculation of change when buying various items priced at either 20p, £1.00 or £5.00

Moneybox to £20.00

A KS 2 money application where teachers and pupils can drag coins into a money box and then calculate the money box total. Uses coins 1p to £2.00 to a maximum total of £20.00

Change White Elephant

Giving the correct change – this activity is designed to extend mental work with money to practice giving the correct change for amounts up to £20 from £5, £10 and £20 notes.